Interaction and rolling implemented!
read more »Okay! Some more exciting stuff is happening around here! Here’s what we’ve got so far:
[…] This one is what I’m most excited about. It was actually surprisingly …
read more »The first day is in the books. On the surface, it doesn’t look like I made it that far. However here is a list of what I accomplished today:
[…] The game template and C# setup took the …
read more »This will be the first of (hopefully) many dev logs about a game I’m going to be prototyping over the next thirty days or so. I wouldn’t say this is my “dream” game, but nor is …
read more »Towards the end of 2025, I decided to make the switch to Linux from Windows. There’s a number of reasons to do such a change, mine were mostly because I wanted control over my computer again. It …
read more »I’ve been working on something somewhat close to the vest, but given the amount of folks who are looking for some quest mods for Starfield I wanted to part the veil a little on what I’m …
read more »Import the fbx into 3ds Max 2021, if your units in max are set to cm, select automatic, otherwise adjust Units under Advanced Options
[…] Open the Bethesda FBX Export tool, and create a new …
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